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en:vegas_pro_ofx [2018/09/07 17:42]
hlinke [Specification]
en:vegas_pro_ofx [2018/09/07 17:56]
hlinke [Digital Clock Parameters]
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 ^Date  ^ File ^ Version ^ Programs ^ Operating system ^ Bit depth supported^ Comment^ ^Date  ^ File ^ Version ^ Programs ^ Operating system ^ Bit depth supported^ Comment^
 |    |    | |    |    |
-|12.08.2018|{{ :de:ofxclock.ofx.bundle.zip |}} | 0.2| VEGAS Pro, Magix Video Prox X with OFX, Resolve | Windows 10-64bit| 8, 16, 32-bit| initial release |+|07.09.2018|{{ :de:ofxclock.ofx.bundle.zip |}} | 0.2| VEGAS Pro, Magix Video Prox X with OFX, Resolve | Windows 10-64bit| 8, 16, 32-bit| initial release |
  
  
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 ===== Usage ===== ===== Usage =====
-The clock effect can be used event effect and media generator. +The clock effect can be used as event effect and media generator if the host provides this functionality. In VEGAS both is possible.
 ==== Event effect ===== ==== Event effect =====
 You can apply the clock to an event on the timeline. You can apply the clock to an event on the timeline.
-If you want to cover more than one events with the running clock it is best to cerate an empty event in a track aboove the clips and add the effect to this empty event.+If you want to cover more than one events with the running clock it is best to create an empty event in a track aboove the clips and add the effect to this empty event.
  
-In the VEGAS effect list select the folder OFX-HLinke. In this folder you can find the effect: OFX-Clock.+In the VEGAS effect list select the folder "OFX-HLinke". In this folder you can find the effect: "OFX-Clock".
  
 {{:en:clock_vegas_08.jpg?400|}} {{:en:clock_vegas_08.jpg?400|}}
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 ^ Parameter       ^ Unit    ^ Minimum ^ Maximum ^ Description                                                   ^ Comment^  ^ Parameter       ^ Unit    ^ Minimum ^ Maximum ^ Description                                                   ^ Comment^ 
 |Run Clock backwards       | Checkbox      | --| -- | When this check box is set, the clock runs backwards from start time down to 0 or down to the Stop Time. |   | |Run Clock backwards       | Checkbox      | --| -- | When this check box is set, the clock runs backwards from start time down to 0 or down to the Stop Time. |   |
-|Speed Factor | multiplier | 0       | +100     | this slider allows to accelerate or slow down the clock. Values > 1 accelerate, values < 1 slow down | 0.10 = 1/10 speed, 10 = 10-times speed |+|Speed Factor | multiplier | 0       | +9999    | this slider allows to accelerate or slow down the clock. Values > 1 accelerate, values < 1 slow down | 0.10 = 1/10 speed, 10 = 10-times speed |
  
  
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 === Font === === Font ===
-The folloiwng window opens for selecting the font:+The following window opens for selecting the font:
  
 {{:wiki:ps_clock_font1.jpg?direct&200|}} {{:wiki:ps_clock_font1.jpg?direct&200|}}
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 == Seconds hand == == Seconds hand ==
  
-Mit diesen Parameter kann das Aussehen des Sekundenzeigers eingestellt werden.+With these parameters you can define the style of the second hand.
  
-^ Parameter           Einheit       ^ Minimum ^ Maximum ^ Beschreibung                                           ^ Beispiel ^  +^ Parameter           Unit       ^ Minimum ^ Maximum ^ Description                                           ^ Example ^  
-|Farbe           Farbe     keine   keine   Durch Anklicken kann die Farbe des Sekundenzeiger festgelegt werden  +|Colour          Colour    --      --      defines the colour of the second hand                                                      
-|Farbe anwenden  | Checkbox keine   | keine   Individuelle Farbe anwenden|  | +|use colour      | Checkbox --      --      use the colour, if uncheck the main colour will be used  |                                   
-|Breite          Prozent   | 0       | 100| Relative Breite des Zeigers|   | +|Width           Percentage| 0       | 100     Width of the hand|   | 
-|Länge           Prozent   | 0       | 100| Relative Länge des Zeigers|   |+|Length          Percentage| 0       | 100     Length of the hand|   |
  
 == Minute hand == == Minute hand ==

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